Tamed pets may now only die 5 times before they are permanently destroyed. Remaining lives are indicated in the pet’s title as follows:
4 lives: Winded
3 lives: Weary
2 lives: Tired
1 life: Exhausted
Pet Balance
Wyverns have been returned to a chance based spawn rate (approximately 1 per hour)
Other tameables have been buffed to afford tamers alternative and a diverse creature selection
Individual creatures changes:
Wyvern damage decreased by 25%
Wyvern health increased by 30%
Wyvern armor increased by 9%
Dread damage increased by 43%
Dread HP increased by 50%
Huntress/Hunter now require 2 slots instead of 4
Dire Wolf attack increased by 66%
Dire Wolf health increased by 120%
Dire Wolf armor increased by 9%
Emperor Scorpion attack decreased by 25%
Emperor Scorpion health increased by 66%
Emperor Scorpion armor increased by 40%
Dire Bear attack decreased by 33%
Dire Bear health increased by 488% (rawr)
Dire Bear armor increased by 64%
Stun Strike now requires Heavy or Light Armor proficiency in addition to existing requirements.
Hamstring now requires Heavy or Light Armor proficiency in addition to existing requirements.
The following skills have had their gain rates decreased:
Animal Taming
Animal Lore
Blacksmithing
Woodsmithing
Fabrication
Miscellaneous Hotfixes
Fixed Spellchamber sometimes breaking your ability to cast certain spells.
Changed drop rate of colossal maps from treasure chests.
Items created in backpacks should now correctly update stack counts in their tooltips.
Fixed movement speed modifiers not affecting pets.
Fixed tree animations not resetting after respawning.
Fixed issue where plant soil would also dry out regardless if the plant grew or not.
Fixed plants growing too quickly because they didn’t check last grown timestamp.
Fixed an issue with in-game items changing to unintended color hues.
Allegiance Hotfixes
Allegiance King of the Hill events now rewards 2 salt every 5 seconds to controlling team members within 100 units of the flag who are rank 2 or higher.
Allegiance reward costs for cloaks, mounts, and godly weapon scrolls have been increased to account for increased salt income.
Salt weight reduced by one half.
Fixed a bug causing Allegiance event scoreboards to persist when changing regions while standing in an event area.
Earning score in the King of the Hill Allegiance event will now deduct score from other teams so that the hill is easier to flip.
Fixed a bug causing Allegiance chat to display incorrect ranks.
Increased the durability of Allegiance mount statues.
Sound Hotfixes
Fixed a bug where a burst sound of login music played when entering the map from login scene and a login scene sound is muted.
Fixed upper plains night music bug, night and day music now properly play at the right time of the day.
Fixed ambiences not looping properly in brace mines, caves, pirates grotto, ruin and vale of belhaven.
Added filter for outside ambience when entering pubs (will be extended to work in all indoor settings).